SceneGraph -- Simple Scene Graph Renderer Library

SceneGraph is an evolving library to represent dynamic 3D scenes as scene graphs, similar in structure and functionality to the scene graph implicitly defined by the VRML 97 (VRML 2.0) specification.

Header Files

Geometry.h
EventTypes.h
EventOut.h
EventIn.h
Route.h
Node.h
NodeFactory.h
NodeCreator.h
EventTypes.h
FieldTypes.h
VRMLFile.h
GLRenderState.h
DisplayList.h
GraphNode.h
GroupNode.h
TransformNode.h
BillboardNode.h
ReferenceEllipsoidNode.h
GeodeticToCartesianTransformNode.h
InlineNode.h
AttributeNode.h
MaterialNode.h
TextureNode.h
ImageTextureNode.h
AppearanceNode.h
PointTransformNode.h
AffinePointTransformNode.h
GeodeticToCartesianPointTransformNode.h
UTMPointTransformNode.h
ImageProjectionNode.h
GeometryNode.h
BoxNode.h
ConeNode.h
CylinderNode.h
TextureCoordinateNode.h
ColorNode.h
NormalNode.h
CoordinateNode.h
PointSetNode.h
IndexedLineSetNode.h
CurveSetNode.h
ElevationGridNode.h
QuadSetNode.h
IndexedFaceSetNode.h
ShapeNode.h
FontStyleNode.h
TextNode.h
LabelSetNode.h
PolygonMesh.h
ArcInfoExportFileNode.h
ESRIShapeFileNode.h
Doom3DataContextNode.h
Doom3ModelNode.h
Doom3MD5MeshNode.h